The following table lists the various types of Scripts used in Storytronics. For each Script type, it details what storyworld entity the Script is attached to, when the Script is executed, what the Script determines and what arguments it takes.
| Script Name |
Defined For |
Executed When |
Determines What |
Takes What Arguements |
| AbortIf |
Verb |
An Actor is desciding whether to perform a Plan based on this Verb during the Action Cycle. |
Whether this Plan should be removed from the Planlist without it being performed. |
A boolean answering the question "Should this Plan be aborted?" |
| SetAnticipatedValue |
Verb |
An AnticipatedValueOperator with this Verb as its HypotheticalVerb is resolved. |
The anticipated reaction of a given Actor to a Plan based on this Verb. |
A BNumber expressing the anticipated reaction of the given Actor. |
|
SetStoryIsOver
|
Verb |
|
|
|
| FillGlobalBox |
Verb |
|
|
|
| FillVerbBox |
Verb |
|
|
|
| SetActor/Prop/Stage |
Verb |
|
|
|
| SetKinship |
Verb |
|
|
|
| SetActorP/C* |
Verb |
|
|
|
| CreateTimeAlarm |
Verb |
|
|
|
| CreateMeeting/Prop/Stage/Alarm |
Verb |
|
|
|
| AssumeRoleIf |
Role |
|
|
|
| AdjustDebt_Grace/Familiarity |
Role |
|
|
|
| AdjustPTrait |
Role |
|
|
|
| AdjustMood |
Role |
|
|
|
| FillRoleBox |
Role |
|
|
|
| Acceptable |
Wordsocket of Option's Verb |
|
|
|
| Desirable |
Wordsocket of Option's Verb |
|
|
|
| Inclination |
An Option |
|
|
|
Next: BNumbers and UNumbers
Previous: Introduction to Scripting
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